Launch two grapplers, each dealing 22 direct damage, or 34 direct damage if they hit the same target. Grapplers can target power-ups instead of enemies to grab them.
Gain 6 energy for each hit including power-ups.
For the Rush
Gain 1 additional energy per hit.
Five Finger Discount
Goes through one or more targets
the first power-up hit, gaining its effects.
Long Arm (Default)
Increase aiming variance to 180 degrees.
Smash and Grab
If you grab a power-up, increase damage of the other grappler by 6.
Proximo Charge Free Action
Place a 4 turn duration trap that is invisible to enemies. If an enemy is on the trap during blast phase the trap explodes, dealing 25 indirect damage. The trap takes 1 turn to arm and cannot detonate the turn it is placed.
Gain 12 energy if an enemy is hit.
Damage increases by 1 every turn the trap is active.
Contingency Plan (Default)
Proximo Charge now awards 6 energy when cast, but energy gain on hit is reduced by 6.
Standing behind cover provides 50% damage reduction from damage coming from the other side of it
damage reduction is halved.
SKILLS: Misdirection. Safecracking.
KNOWN FOR: Acquiring rare items by request for a small fee.
PREFERRED HAIR PRODUCT: Getting 'Air, same as Lockwood.
New records indicate that Celeste's unusual freelancing contract was sponsored with a generous donation from HelioCorp. Early investigations indicate that the two may have met earlier this year, when several of Cloudspire's automatic security wards reported that they'd been attacked at range or had their vision compromised by persistent smoke, which falls in line with her current Freelancing profile.
Celeste claims to have infiltrated Omni Trust, Evolution Solutions, and Warbotics. She's made numerous confidential Omni records public, and many suspect she has intel on EvoS and Warbotics as well.