The Shooting Star
Nimble archer with specialized arrows that can heal and shield allies.
Warped Arrow No Cooldown
Loose a curving arrow that deals 28 direct damage. Click once to start aiming, then a second time to finish. Gain 12 energy on hit.
Mods
Triggering
Take Aim! also
Slow Reduces movement by 50%
the target hit.
Increases the maximum curve angle by 20 degrees.
Gain 3 additional energy on hit.
Arrow pierces the first target, dealing 8 damage to the next target.
Resonance Burst 3 Cooldown
Create an energy fluctuation that grants
30 shields to allies and
Weak Decreases damage by 25%
enemies until end of turn.
Gain
6 energy for each enemy hit and
4 per ally hit.
Mods
Gain 2 more energy per target hit.
Shield is strengthened by 6 if only one ally is shielded.
Enemies hit are also
Slow Reduces movement by 50%
until end of turn.
Up to 10 remaining shields can persist for 1 extra turn.
Take Aim! Free Action 4 Cooldown
Mark an enemy until end of next turn. The first time an ally deals direct damage to the marked enemy, the ally is healed for 25 . Gain 4 energy on use and 2 energy each time the target is hit.
Mods
Your attack that triggers Take Aim! deals 4 additional damage.
Allies below 50% health receive 5 additional healing.
Targeted enemy is
Revealed Can be seen by enemies
until the end of next decision mode.
Can be targeted through walls.
Allies are healed for 5 the second time they hit a marked target.
Vaulting Shot 5 Cooldown
Dash to a location then fire an arrow in the opposite direction which deals
20 direct damage and
Slow Reduces movement by 50%
until end of turn.
Gain
8 energy per enemy hit.
Mods
Triggering
Take Aim! with
Vaulting Shot also
Rooted Removes all movement
the marked target for one turn.
Gain 2 more energy per target hit.
Increase shot targeting angle by 40 degrees.
Gain
Haste Increases movement by 50%
until end of next turn.
Increases the damage done by 6
Rain of Arrows
Rain arrows down in a line, dealing
28 direct damage to enemies and
Rooted Removes all movement
them. Choose two points within range to create the line of effect. Does not require line of sight. Ignores
cover Cover
Standing behind cover provides
50% damage reduction from damage coming from the other side of it
.
Costs
100 energy.
Mods
Gain
Energized Increases energy generation from abilities by 50%
until end of next turn.
Deals an additional 5 damage to enemies below 50% health.
Enemies hit are
Slow Reduces movement by 50%
next turn.
Reduce cooldown of Take Aim! by 1 .
Adds an additional segment to the arrow path. The max length of each segment is 3 .
Dossier
SKILLS : Mind-bending hook shots. Laughing at you (and herself).
KNOWN FOR : Surviving the waste with (some of) her sanity intact.
FAVORITE THING ABOUT ATLAS : "The people! And clean water! Both great."
Friends Taught Khita how to survive in the Waste.
Story
While no official records of Khita's life before Atlas exist, the lancer herself is candid with tales of her adventures in the Waste. "Titus saved my life out there!" she declared in holo-streams across Atlas. "I couldn't kill anything before he came along. Then, it was like, dead food walking! PING!"
Some insist that her chipper demeanor is a ruse. Witnesses to her skill say that much like her self-proclaimed mentor, Titus, Khita is a fearless, brutal warrior. With her set of specialized arrows, she is able to attack targets and aid allies from near impossible angles. Silent on the hunt, the only thing that lets you know she's coming is the sound of peeling laughter just before her arrow finds its mark.
On my Mark!
Heal at least
200 damage with
Take Aim in one game as
.