The Scoundrel
Ex-Soldier and gun runner who can bounce bullets off walls.
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Trick Shot | No Cooldown |
Details
Mods
Pinball Adds an additional bounce. |
Extra Tricky (Default) Gains 1 additional damage per bounce |
On The Move Backup Plan cooldown reduced by 1 when Trick Shot hits a target. |
Impaling Shot Pierces the first target. Deals 12 direct damage to the second target hit. |
Light 'Em Up | 3 Cooldown |
Details
Mods
Phosphorus Rounds. enemies hit until end of next Decision Mode. |
Focused Fire Deal 35 damage but reduces the width of the arc to 45 degrees. |
Spray and Pray (Default) Increase firing arc to 90 degrees. |
Quickfingers Gain 3 additional energy per enemy hit. Reduce cooldown to 2 turns. |
Trapwire | 4 Cooldown |
Details
Mods
Consolation Prize If nobody trips the trapwire, the cooldown is reset. |
Throwing Arm (Default) Can be targetted through walls. |
Insta-Trap Now a free action. Reduces damage by 15 and increases cooldown by 1. |
Trapwall Increase the size of trapwire, but reduces damage by 5. |
Backup Plan | 7 Cooldown |
Details
Mods
Kinetic Dash. Gain 1 energy for each square moved. |
Slippery (Default) Increases range by 1. |
Souvenir Leaves a trapwire at your starting location that deals 20 indirect damage. |
Tough Customer Gain 20 shields until end of next turn. |
Run and Gun | No Cooldown |
Details
Mods
Errant Assault Gain 50 energy if you do not hit an enemy. |
Gunslinger Gain 10 energy per enemy hit. |
Armor Piercing (Default) Cover damage reduction is halved.Cover Standing behind cover provides 50% damage reduction from damage coming from the other side of it |
Burst of Speed Increase range by 3. |
Voiced By: Joe Thomas