The Prototype
War dog with an arsenal of built-in gadgets and weaponry.
Megabite No Cooldown
Chomp on enemies, dealing 36 direct damage. Recover 10 health per enemy hit. Gain 10 energy per enemy damaged.
Mods
Enemies hit are
Revealed Can be seen by enemies
until end of next Decision Mode.
Reduces the cooldown on Prowl Protocol by 1 turn when Megabite deals damage.
Increases health recovery by 2 per enemy hit.
Using Megabite increases the damage of Megabite , next turn, by 6
Pounce 2 Cooldown
Charge the enemy, automatically chasing the target and dealing 35 direct damage. Ignores cover. Can jump to allies. Gain 12 if you hit your target.
Mods
Increases the range by 2 .
If enemy hit by Pounce dies, gain 30 health at the beginning of next turn.
Pounce 's damage is increased by 4 .
Gain 10 health on hitting an enemy.
Walkies 4 Cooldown
Leashes an enemy, dealing
30 direct damage,
Revealed Can be seen by enemies
them until the end of next Decision Mode, and forcing them to chase you during Move Phase.
Gain
12 if you hit an enemy.
Mods
Gain 3 additional energy on hit.
Cooldown is reduced by 1 . Damage is reduced by 5 .
Target is
Slow Reduces movement by 50%
next turn.
Prowl Protocol 6 Cooldown
Gain
Invisible Cannot be seen by enemies
and
Might Increases damage by 25%
for
3 turns. Using an ability will remove these effects at the end of the turn.
Gain
10 energy.
Mods
Gain
Energized Increases energy generation from abilities by 50%
for
3 turns. Using an ability will remove this effect at the end of the turn.
Gain
Unstoppable Immune to knockbacks and movement reduction
for the turn.
Your first attack out of stealth also
Revealed Can be seen by enemies
the target until the end of next turn.
Gain 20 shields until the end of next turn.
Go
Invisible Cannot be seen by enemies
then dash a short distance.
Subwoof No Cooldown
Unleash a disorientating howl dealing
45 direct damage to enemies and
Scrambled Can only use primary ability or Catalyst
them next turn.
Costs
100 energy.
Mods
Enemies are also
Revealed Can be seen by enemies
until the end of next turn.
Gain 20 Shields until end of next turn.
Adjacent enemies take 11 additional damage.
Gain
Invisible Cannot be seen by enemies
until the end of next turn.
Dossier
SKILLS :Biting, fetching, high stakes espionage.
KNOWN FOR :Burying cash (and Zuki's tools).
PET PEEVES : Rust. Oil baths. Mass market PuP-toys.
PuP (Project Universal Protector) is the original prototype for a stealth spy-bot, programmed to infiltrate enemy zones, destroy sentries, and capture targets. While the rest of PuP's line was destroyed after the war due to fears of an AI resurgence, the rebel engineer who created him prevented his recycling. When that man later vanished, Warbotics allowed PuP to be placed in the care of the inventor's daughter, Zuki. Much to PuP's dismay, Toybotics' PuP-inspired toys are teh most popular in Atlas.
It may be why he's let Zuki mod his gear so extensively, from upgrading his kit to programming him to drop sick beats on command.
Friends PuP is most often found gnawing on tools in Zuki's junkyard.
Rivals Documented mistrust. Grrs. Growls. Snarls. You name it.
Story
12/10 Great Doggo
Deal
200 damage with
Subwoof in one game as