The Bounty Hunter
Nomadic warrior come from the Waste to destroy his enemies.
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Overhead Slam | No Cooldown |
Details
Mods
Cascade For each enemy hit by the central attack, the damage of the splash is increased by 3. |
Battlefield Triage Gain 5 health for enemies hit in the center and 3 health for the sides. |
Shieldbreaker (Default) Ignores cover .Cover Standing behind cover provides 50% damage reduction from damage coming from the other side of it |
Power Hitter Increase the central hit width by 50% and deal and additional 4 damage. No longer hits side areas. |
Berserker Charge | 4 Cooldown |
Details
Mods
Cleaver Ignores cover .Cover Standing behind cover provides 50% damage reduction from damage coming from the other side of it |
Pursuit Gain until the end of next turn. |
Hamstring (Default) All targets hit are for the turn. |
Harvest Gain 5 health per enemy hit. |
Momentum Deal an additional 1 damage to the main target per square traveled. |
Thundering Roar Free Action | 4 Cooldown |
Details
Mods
Terrifying Cry Enemies hit are additionally until the end of the next Decision Mode. |
Echoing Roar Increases Energy gain per target hit by 3. |
Rallying Cry (Default) Gain 5 health per target hit. |
Barbarian Rage Allies gain until the end of the turn. Gain 3 energy per ally hit. Increase the cooldown by 1 turn. |
Dirty Fighting | 4 Cooldown |
Details
Mods
Rapid Follow-Up Gain for the turn. |
Cheap Shot (Default) Target is also until the end of the next turn. |
Flurry of Daggers If an ally triggers the explosion, the cooldown of Dirty Fighting is reduced by 2. |
Puncture Pierce the first target hit. The second dagger deals 12 damage if it is triggered.Pierce Goes through one or more targets |
Deathblow | No Cooldown |
Details
Mods
Subduction Zone Increase the width of the arc by 25 degrees. |
Battle Rage Deal 1 additional damage for every 7% health you are missing. |
Executioner (Default) Deal an additional 10 damage to enemies below 50% health. |
World Shatterer The first two arcs each take half of the targeter. |