Idd and Odd
Lab-grown Gremunks who live for long-range artillery.
|
Boom Boom | No Cooldown |
Details
- Targeting
- Target type: grid
- Target range: 3-8
Mods
No Downsides No longer has a minimum range. |
Cannoneer (Default) Increase the arc width for the second bomb. |
KABOOM Boom The first bomb fired deals an additional 4 damage if it hits an enemy. |
Mighty Mines Increases damage of mines by 3. |
Splort! Free Action | 4 Cooldown |
Details
- Targeting
- Target type: self
- Area of effect: 3x3
Big Bang | 5 Cooldown |
Details
- Targeting
- Target type: grid
- Target range: 3-7
- Area of effect: 3x3
Mods
Bigger Bang Increase the size of the explosion. Minimum range is increased by 1. |
Party Crasher Deals 5 more damage for each target hit beyond the first. |
Got Yer name On It If only one target is hit they take 5 additional damage and are knocked back 2 additional spaces. |
Blast Force (Default) Knockback distance is increased by 2. |
Bombing Run | 7 Cooldown |
Details
- Targeting
- Target type: grid
- Target range: two sequenced dashes with possible location placed on a perimeter of a 7x7 square centered around current position
- Area of effect: 3x3
Mods
Left You a Present Leave a mine at each location. |
Extra Fuel (Default) Increase the maximum range of each jump by 1. |
Splortagain Resets the cooldown of Splort! |
Explosive Aftermath Reduce the remaining cooldown of Big Bang by 3. |
Maniacal Mayhem | No Cooldown |
Details
- Targeting
- Target type: grid
- Target range: 2-8
- Area of effect: 3x3
Mods
Reloading Gain 5 energy for any bomb that deals no damage. |
Artillery Barrage (Default) Increase range by 3 and widen the arc. |
How Many? Six? Launch 2 more bombs. Enemies hit by additional bombs only take 5 extra damage. |
Minefield Leave mines at all bomb locations that don't directly hit an enemy. |
File:Gremolitions Inc.-Style-Prototype.png
Prototype
Prototype - Common
- This is the base style for this Freelancer and is included as part of owning them
File:Gremolitions Inc.-Style-Ultryviolet.png
300
ISO
- A currency earned through
- Used to purchase loot
Ultryviolet
Ultryviolet - Rare
- Acquired from:
- Purchase with ISOISO
- A currency earned through
- Used to purchase loot
File:Gremolitions Inc.-Style-Blood Sport.png
300
ISO
- A currency earned through
- Used to purchase loot
Blood Sport
Blood Sport - Rare
- Acquired from:
- Purchase with ISOISO
- A currency earned through
- Used to purchase loot
File:Gremolitions Inc.-Style-Mutation.png
300
ISO
- A currency earned through
- Used to purchase loot
Mutation
Mutation - Rare
- Acquired from:
- Purchase with ISOISO
- A currency earned through
- Used to purchase loot
File:Gremolitions Inc.-Style-Photosynthetic.png
300
ISO
- A currency earned through
- Used to purchase loot
Photosynthetic
Photosynthetic - Rare
- Acquired from:
- Purchase with ISOISO
- A currency earned through
- Used to purchase loot
File:Gremolitions Inc.-Style-Exobionic.png
25,000
Flux
- A currency earned through playing games
- Used for purchasing the following:
- Freelancers
- Titles
- Banner Emblems/Backgrounds
- MasterSkinsMaster - Master
10,000
ISO
- A currency earned through
- Used to purchase loot
Exobionic
Exobionic - Master
File:Gremolitions Inc.-Style-Golden Age.png
1,500
ISO
- A currency earned through
- Used to purchase loot
Golden Age
Golden Age - Legendary
- Acquired from:
- Purchase with ISOISO
- A currency earned through
- Used to purchase loot
Master of Mayhem Deal 200 damage with Maniacal Mayhem in one game as Gremolitions Inc Gremolitions Inc |