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The Trickster

Rebellious toy-bot who uses afterimages to trick and damage ennemies.

Oz-Game Portrait
Role Role-Firepower Firepower
Affiliation TrustIcon Hyperbotics Hyperbotics
Hit Points 120
Health
2
Damage
8
Survival
6
Difficulty
8

Phaser LaserPhase-Blast
No Cooldown
Oz-Abilities
Oz and his afterimages fire lasers that deal 25 direct damage, and an additional 10 direct damage per extra laser hitting the target.

Gain 6 energy for each attack that hits.
Mods ModToken
Mod Type-Good Status
Potent Phasers
Lasers that hit the same target create a minor power-up that grants
Might-Icon Might
Increases damage by 25%
.
Mod Type-Damage Up
Laser Focused  (Default)
Increases the additional damage per extra laser hitting the target by 3.
Mod Type-Cooldown
Serial Zapper
Hitting a target with Phaser Laser reduces the cooldown of Zap Trap by 1.
Mod Type-Damage Up
Divide and Conquer
Targets hit by only one laser take an additional 3 damage.
Photon SprayPhase-Blast
3 Cooldown
Oz-Abilities
Oz and his afterimages fire photonic energy that deals 20 direct damage, and an additional 10 direct damage per extra spray hitting the target.

Gain 7 energy per enemy hit.
Mods ModToken
Mod Type-Bad Status
Light Painting
If multiple sprays hit the same target they are
Revealed-Icon Revealed
Can be seen by enemies
until the end of next Decision Mode.
Mod Type-Energy
Tagged  (Default)
Increase energy gain by 2 per target hit.
Mod Type-Target Increase
The Big Picture
Increases the arc of Photon Spray by 15 degrees.
Mod Type-Damage Up
Lucent Burst
Damage done with subsequent sprays is increased by 5.
Zap TrapPhase-Blast
4 Cooldown
Oz-Abilities
Create a damage field around Oz and his afterimages that deals 24 direct damage, and an additional 10 direct damage per field hitting the target that turn. Last until the end of next turn.

Gain 8 energy per enemy hit.
Mods ModToken
Mod Type-Bad Status
Dazzling Luminescence
Slow-Icon Slow
Reduces movement by 50%
all enemies hit when activated.
Mod Type-Bad Status
Overwhelming Light  (Default)
Enemies hit are made
Weak-Icon Weak
Decreases damage by 25%
until end of next turn.
Mod Type-Cooldown
Strobe Light
The cooldown of Zap Trap is reduced by 1.
Mod Type-Damage Up
Dance Floor
Increases damage by 4. Subsequent damage increase remains the same.
Made You Look
Free Action
Phase-Dash
5 Cooldown
Oz-Abilities
Switch locations with target afterimages. Abilities can be used as normal. You can move after switching locations.

Gain 5 energy.
Mods ModToken
Mod Type-Good Status
Tr-Tr-Tr-Tricky
Gain
Haste-Icon Haste
Increases movement by 50%
next turn.
Mod Type-Good Status
Mighty Me  (Default)
Gain
Might-Icon Might
Increases damage by 25%
for the turn.
Mod Type-Shield Up
Understudy
Gain 10 shields until the end of the next turn.
Mod Type-Good Status
Afterglow
Create a minor power-up at the location of dissipating afterimages that grants
Energized-Icon Energized
Increases energy generation from abilities by 50%
.
Catch Me If You CanPhase-Dash
No Cooldown
Oz-Abilities
Dash to target location then select two additional locations for afterimages to travel to. Oz and his afterimages each deal 25 direct damage and an additional 10 direct damage per extra hit. Gain
Unstoppable-Icon Unstoppable
Immune to knockbacks and movement reduction
for the turn.

Costs 100 energy.
Mods ModToken
Mod Type-Energy
Follow the Leader
Traveling over an ally infuses them with 15 energy.
Mod Type-Range Up
Faster than Light  (Default)
Increase the ability range by 2.
Mod Type-Cooldown
Razzle Dazzle
On activation, reset the cooldown on Photon Spray.
Mod Type-Good Status
Welcome to the Show
Gain
Energized-Icon Energized
Increases energy generation from abilities by 50%
for the next two turns.

Dossier

SKILLS: Light painting and laser shows.

KNOWN FOR: Surviving the “Jimmy 6 and his Magic Tricks” toy recall.

HOBBIES: Guerilla artwork, AI activism.

Friends

Rampart-Game Portrait
Frequently adds new graffiti to Rampart's shield.
PuP-Game Portrait
Share a fondness for knock knock jokes.

Story

Jimmy 6 and His Magic Tricks was slated to be Toybotics' next best selling toy. An AI malfunction made it one of their biggest failures instead. Customers were displeased with the toy's surprise magic trick of free will and weaponized lasers. Only one toy escaped the subsequent recall: Oz. Sources within Toybotics say that his recall chip was damaged during reclamation which allowed him to escape the recycler.

Oz's demonstrations of free will sparked outrage among AI-rights groups (1) who demanded that Oz be spared from the recall. Toybotics’ parent company, Warbotics, then sponsored Oz as an official Freelancer and enhanced his magic tricks with matter-dissolving lasers. No matter his origins, Oz isn't toying around anymore.


Pop Top

The hoodie, he found just after escaping the recycler. And for the first time, he felt like he was... himself.

Cost:
ISO-Icon
 300
ISO-Icon
ISO
  • Gunmetal (Default)
  • Patina
  • Stencil
  • Tin Roof
  • Mischievous
  • Chrome Craftsman (Master Skin)
  • Golden Age (Ultimate Edition)
  • Helio Corps (Limited: Season 2, Chapter 3–4)

Jimmy Six

There were lots of downsides of being a kid's toy, like mind control and sticky hands. But he did miss making all their ISO disappear!

Cost:
ISO-Icon
 1200 / 1500
ISO-Icon
ISO
  • Illusionist
  • Dapper
  • Redox
  • Leprechaun
  • Ringleader
  • Prime (Master Skin)

Magnaman

– I'm a superhero! PEW PEW!
– Oz, you're invincible. And you have super powered lasers already.
– But this suit has armor. It's cool!
– Your whole body is armored. With top of the line Warbotics metal, no less.
– WHEE! PEW PEW!

Cost:
ISO-Icon
 1200 / 1500
ISO-Icon
ISO
  • Gemini
  • Hard
  • Sigma
  • Metal (Master Skin)


Oz-Achievement-The Artful Dodger
The Artful Dodger
Dodge 150 damage and deal 500 damage in one game as
Oz-Game Portrait
Oz
Oz
Oz-Game Portrait

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