The Anomaly
An anomaly of crystallized light imbued with the Reactor’s powers.
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Gamma Ray | No Cooldown |
Details
Mods
Compounding Fusion Energy gain increases by 1 each turn to a maximum of 3. |
Compounding Radiation Damage increases by 2 each turn to a maximum of 6. |
Leeching Ray (Default) Gain 5 additional health each turn if this tether is attached. |
Anti-Matter Deals an additional 6 damage when the bond is first connected. |
Atomic Bond | 0 Cooldown |
Details
Mods
Atomic Freedom Allows full movement after using Atomic Bond. |
Evolving Barrier If the bonded ally takes 40 or more damage in a turn they gain 10 shields next turn. |
Covalent (Default) Can now be targeted through walls. |
Sharing is Caring Gain 2 additional health each turn this tether is attached. |
Growing Attraction The healing amount increases by 2 each turn to a maximum of 6. |
Radiate | 0 Cooldown |
Details
Mods
Atomic Power Gain 4 shields on use. |
Gene Therapy Gain 1 additional energy per turn for each active bond. |
Robust Radiate (Default) If tethered to both an ally and enemy, your ally gains until end of turn |
Rapid Mutation If an ally is targeted they gain , but the additional healing is reduced by 4. |
Quantum Collision | 6 Cooldown |
Details
Mods
Attraction Automatically chase the target hit. |
Excited Any allies crossed over or hit are given for the turn. |
Orbit (Default) Increases range by 1. |
Quantum Entanglement If you dash to an ally, they gain a shield for 15 for the turn. |
Positronic Surge | No Cooldown |
Details
Mods
Positronic Overload Increases the duration of the buff by 1. |
Luminosity Allies gain 4 health a turn for the next two turns. |
Power Surge (Default) Grant allies for the turn as well. |
Fusion Gain 5 shields per ally hit. Lasts until end of next turn. |