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The Bounty Hunter

Nomadic warrior come from the Waste to destroy his enemies.

Titus-Game Portrait
Role Role-Frontline Frontline
Affiliation TrustIcon Wildcard Wildcard
Hit Points 200
Health
10
Damage
5
Survival
6
Difficulty
3

Overhead SlamPhase-Blast
No Cooldown
Titus-Abilities
Chop at your enemies, dealing 28 direct damage to central enemies and 20 direct damage to others.

Gain 8 energy per enemy hit.
Mods ModToken
Mod Type-Damage Up
Cascade
For each enemy hit by the central attack, the damage of the splash is increased by 3.
Mod Type-Heal
Battlefield Triage
Gain 5 health for enemies hit in the center and 3 health for the sides.
Mod Type-Damage Up
Shieldbreaker  (Default)
Ignores
cover
Cover
Standing behind cover provides 50% damage reduction from damage coming from the other side of it
.
Mod Type-Damage Up
Power Hitter
Increase the central hit width by 50% and deal and additional 6 damage. No longer hits side areas.
Berserker ChargePhase-Dash
4 Cooldown
Titus-Abilities
Rush forward, dealing 25 direct damage and
Slow-Icon Slow
Reduces movement by 50%
to the first enemy in your path, and cleaving nearby enemies for 25 direct damage. This ability's cooldown is reduced to 2 if an enemy is hit.

Gains 8 energy per enemy hit.
Mods ModToken
Mod Type-Damage Up
Cleaver
Ignores
cover
Cover
Standing behind cover provides 50% damage reduction from damage coming from the other side of it
.
Mod Type-Special
Pursuit
Gain
Haste-Icon Haste
Increases movement by 50%
until the end of next turn.
Mod Type-Bad Status
Hamstring  (Default)
All targets hit are
Slow-Icon Slow
Reduces movement by 50%
for the turn.
Mod Type-Heal
Harvest
Gain 5 health per enemy hit.
Mod Type-Damage Up
Momentum
Deal an additional 1 damage to the main target per square traveled.
Thundering Roar
Free Action
Phase-Prep
4 Cooldown
Titus-Abilities
Unleash a thunderous shout, causing enemies to become
Weak-Icon Weak
Decreases damage by 25%
until the end of the turn.

Gain 8 energy per enemy hit.
Mods ModToken
Mod Type-Bad Status
Terrifying Cry
Enemies hit are additionally
Revealed-Icon Revealed
Can be seen by enemies
until the end of the next Decision Mode.
Mod Type-Energy
Echoing Roar
Increases Energy gain per target hit by 3.
Mod Type-Heal
Rallying Cry  (Default)
Gain 5 health per target hit.
Mod Type-Bad Status
Barbarian Rage
Allies gain
Might-Icon Might
Increases damage by 25%
until the end of the turn. Gain 3 energy per ally hit. Increase the cooldown by 1 turn.
Dirty FightingPhase-Prep
4 Cooldown
Titus-Abilities
Fling a dagger at an enemy's weak spot, causing them to take an additional 25 indirect damage the next time they are hit by a direct damage effect. They are also
Revealed-Icon Revealed
Can be seen by enemies
until the end of the next Decision Mode.

Gain 10 energy if you hit an enemy.
Mods ModToken
Mod Type-Good Status
Rapid Follow-Up
Gain
Haste-Icon Haste
Increases movement by 50%
for the turn.
Mod Type-Bad Status
Cheap Shot  (Default)
Target is also
Slow-Icon Slow
Reduces movement by 50%
until the end of the next turn.
Mod Type-Cooldown
Flurry of Daggers
If an ally triggers the explosion, the cooldown of Dirty Fighting is reduced by 2.
Mod Type-Target Increase
Puncture
Pierce
Pierce
Goes through one or more targets
the first target hit. The second dagger deals 12 damage if it is triggered.
DeathblowPhase-Blast
No Cooldown
Titus-Abilities
Ravage the land, creating a shockwave of immense power dealing 40 direct damage and
Rooted-Icon Rooted
Removes all movement
nearby enemies, 35 direct damage and
Slow-Icon Slow
Reduces movement by 50%
further enemies, and 30 direct damage to furthest enemies.

Requires 100 energy.
Mods ModToken
Mod Type-Effect Size
Subduction Zone
Increase the width of the arc by 25 degrees.
Mod Type-Damage Up
Battle Rage
Deal 1 additional damage for every 7% health you are missing.
Mod Type-Damage Up
Executioner  (Default)
Deal an additional 10 damage to enemies below 50% health.
Mod Type-Effect Size
World Shatterer
The first two arcs each take half of the targeter.

Dossier

SKILLS: Slaying monsters for fun (and profit).

KNOWN FOR: Sole survivor of a massacre in the Waste… that he started.

FAVOURITE SAYING: "I'll forgive you. My blade won't."

Friends

Garrison-Game Portrait
Often found exchanging combat stories in the pub.

Story

Despite the rumors, there is life in the Waste. If you’ve never seen it, it’s because Titus got there first. The nomadic warrior's reputation is well-known by all those who sought refuge in Atlas as the other reactors failed. The many beasts he obliterated along the road allowed thousands of travelers to reach the megacity. While his actions benefited thousands, many doubt his motivations were altruistic.

His supernatural strength and shouts can root enemies in fear, tear apart his surroundings, and cause severe tinnitus. (That last part is probably why he is a lone wolf.)



Titus-Achievement-There Can Be Only One
There Can Be Only One
Deal 150 damage with Deathblow in one game as
Titus-Game Portrait
Titus
Titus
Titus-Game Portrait

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